<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="lexion_600" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor" version="4.1.7"/>
  </Asset>

  <Files>
    <File fileId="2" filename="particleSystemShader.xml" relativePath="true"/>
    <File fileId="4" filename="dustParticleFertilizer.dds" relativePath="true"/>
    <File fileId="1" filename="fertilizerParticle.dds" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="lambert4" materialId="11" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="14" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="p2_:lambert2" materialId="16" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="4"/>
    </Material>
  </Materials>


  <Shapes>
    <IndexedTriangleSet name="pPlaneShape2" shapeId="2">
      <Vertices count="4" normal="true" uv0="true">
        <v p="-0.05 0 0.05" n="0 1 0" t0="0 0"/>
        <v p="0.05 0 0.05" n="0 1 0" t0="1 0"/>
        <v p="0.05 0 -0.05" n="0 1 0" t0="1 0.122944"/>
        <v p="-0.05 0 -0.05" n="0 1 0" t0="0 0.122944"/>
      </Vertices>
      <Triangles count="2">
        <t vi="0 1 2"/>
        <t vi="0 2 3"/>
      </Triangles>
      <Subsets count="1">
        <Subset firstVertex="0" numVertices="4" firstIndex="0" numIndices="6"/>
      </Subsets>
    </IndexedTriangleSet>
  </Shapes>


  <Dynamics>
    <ParticleSystem name="emitter1Ref" dynamicId="1" type="sprite" rate="0.25" lifespan="1000" maxCount="800" speed="0.0015" speedRandom="0.0005" tangentSpeed="0.06" normalSpeed="-1.8" emitterShapeVelocityScale="0.1" spriteScaleX="0.32" spriteScaleY="0.45" spriteScaleYGain="0.00032676" blendFactor="1" blendInFactor="0.2" blendOutFactor="0.8" randomInitRotation="true">
      <Gravity force="0 -0.004 0"/>
      <Air velocity="0 0 0"/>
    </ParticleSystem>
    <ParticleSystem name="p2_:emitter1Ref" dynamicId="3" type="sprite" rate="0.025" lifespan="4000" maxCount="110" speed="0.001" speedRandom="0" tangentSpeed="0.2" normalSpeed="-1" emitterShapeVelocityScale="0.85" spriteScaleX="0.6" spriteScaleY="0.5" blendFactor="0.25" blendInFactor="0.2" blendOutFactor="0.8">
      <Gravity force="0 -0.006 0"/>
      <Air velocity="0 0 0"/>
    </ParticleSystem>
    <ParticleSystem name="p2_:emitter1Ref" dynamicId="5" type="sprite" rate="0.02" lifespan="2000" maxCount="150" speed="0.005" speedRandom="0" tangentSpeed="0.05" normalSpeed="0.05" emitterShapeVelocityScale="0.85" spriteScaleX="1" spriteScaleY="1" spriteScaleXGain="0.0012418" spriteScaleYGain="0.00281046" blendFactor="0.25" blendInFactor="0.2" blendOutFactor="0.8" deltaRotateMin="0.000698132" deltaRotateMax="-0.000698132">
      <Gravity force="0 0.2 0"/>
      <Air velocity="0 0 0"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
    <Dynamic name="emitter1" translation="0 0.2 -0.07" nodeId="65" materialIds="11" dynamicId="1" emitterShapeNodeId="66">
      <Shape name="pPlaneShape2" nodeId="66" materialIds="14" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="p2_:emitter1" translation="-0.1 0.2 0" rotation="-40 0 180" nodeId="68" materialIds="16" dynamicId="3" emitterShapeNodeId="69">
      <Shape name="pPlaneShape3" nodeId="69" materialIds="14" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="p3_:emitter1" translation="-0.1 0.2 0" rotation="40 0 180" nodeId="71" materialIds="16" dynamicId="3" emitterShapeNodeId="72">
      <Shape name="pPlaneShape3" nodeId="72" materialIds="14" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="p3_:emitter1" translation="-0.1 -3.2 0" nodeId="74" materialIds="16" dynamicId="5" emitterShapeNodeId="75">
      <Shape name="pPlaneShape3" nodeId="75" materialIds="14" shapeId="2" nonRenderable="true"/>
    </Dynamic>
  </Scene>

</i3D>
