<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="GreatDane_V2" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="5.0.3"/>
  </Asset>

  <Files>
    <File fileId="5" filename="Textures/Trailer_diffuse.dds" relativePath="true"/>
    <File fileId="6" filename="Textures/Trailerbox_diffuse.dds" relativePath="true"/>
    <File fileId="13" filename="Textures/car_corona_red_diffuse.dds" relativePath="true"/>
    <File fileId="11" filename="Textures/corona_orange.dds" relativePath="true"/>
    <File fileId="3" filename="Textures/cubemap.dds" relativePath="true"/>
    <File fileId="7" filename="Textures/decal.dds" relativePath="true"/>
    <File fileId="10" filename="Textures/decal2.dds" relativePath="true"/>
    <File fileId="8" filename="Textures/door_diffuse.dds" relativePath="true"/>
    <File fileId="12" filename="Textures/emissiveBillboardShader.xml" relativePath="true"/>
    <File fileId="4" filename="Textures/wheel.dds" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="Suports" materialId="6" ambientColor="1 1 1">
      <Texture fileId="5"/>
    </Material>
    <Material name="Material" materialId="7" diffuseColor="0.8 0.8 0.8 1" ambientColor="1 1 1">
    </Material>
    <Material name="coronaMat_back" materialId="9" ambientColor="1 1 1" alphaBlending="true" customShaderId="12">
      <Emissivemap fileId="13"/>
    </Material>
    <Material name="doors:door" materialId="10" ambientColor="1 1 1">
      <Texture fileId="8"/>
    </Material>
    <Material name="lambert9" materialId="11" diffuseColor="0.819608 0.403922 0 1" ambientColor="1 1 1">
    </Material>
    <Material name="decal1" materialId="18" ambientColor="1 1 1">
      <Texture fileId="7"/>
    </Material>
    <Material name="decal2" materialId="12" ambientColor="1 1 1">
      <Texture fileId="10"/>
    </Material>
    <Material name="lambert1" materialId="13" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="crome_mat" materialId="14" diffuseColor="0.337255 0.337255 0.337255 1" ambientColor="0.305882 0.305882 0.305882">
      <Reflectionmap fileId="3" wrap="false" type="cube" resolution="556" refractiveIndex="0.03" bumpScale="1.1" objectMask="2147483647"/>
    </Material>
    <Material name="TrailerBox1:Trailer" materialId="15" ambientColor="1 1 1">
      <Texture fileId="6"/>
    </Material>
    <Material name="default" materialId="16" ambientColor="0.588 0.588 0.588">
      <Texture fileId="4"/>
    </Material>
    <Material name="beaconLight:warnLight_mat" materialId="17" ambientColor="1 1 1" cosPower="20" specularColor="0.5 0.5 0.5" alphaBlending="true" customShaderId="12">
      <Emissivemap fileId="11"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Textures/GreatDane_V2.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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        <TransformGroup name="FieldDust" translation="0 -0.48 0" clipDistance="200" nodeId="55"/>
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      <TransformGroup name="FrontRight" translation="-1 0.39 -3.235" clipDistance="200" nodeId="56">
        <Shape name="Wheel" translation="0.1 0 0" scale="0.9 0.9 0.9" clipDistance="200" nodeId="57" materialIds="14, 16" shapeId="3" castsShadows="true" receiveShadows="true"/>
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        <Shape name="Wheel" translation="-0.1 0 0" scale="0.9 0.9 0.9" clipDistance="200" nodeId="66" materialIds="14, 16" shapeId="2" castsShadows="true" receiveShadows="true"/>
        <TransformGroup name="FieldDust" translation="0 -0.48 0" clipDistance="200" nodeId="67"/>
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        <Shape name="Wheel" translation="0.1 0 0" scale="0.9 0.9 0.9" clipDistance="200" nodeId="69" materialIds="14, 16" shapeId="3" castsShadows="true" receiveShadows="true"/>
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            <TransformGroup name="JointFold1" clipDistance="200" nodeId="75"/>
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        <Shape name="Slide_axle2" translation="0 0.86 -5.65" clipDistance="200" nodeId="79" materialIds="12, 6" shapeId="7" castsShadows="true" receiveShadows="true"/>
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      <TransformGroup name="lights" nodeId="83">
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        <TransformGroup name="p_lights" visibility="false" nodeId="92">
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</i3D>
