<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Coro" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor" version="5.0.1"/>
  </Asset>

  <Files>
    <File fileId="1" filename="Coro.dds" relativePath="true"/>
    <File fileId="2" filename="emissiveBillboardShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="Material #35" materialId="7" ambientColor="1 1 1" cosPower="20" specularColor="0.5 0.5 0.5" alphaBlending="true" customShaderId="2">
      <Emissivemap fileId="1"/>
    </Material>
  </Materials>


  <Shapes>
    <IndexedTriangleSet name="Ebene" shapeId="1" bvCenter="0 0 0" bvRadius="0.141421" isOptimized="true">
      <Vertices count="4" normal="true" uv0="true">
        <v p="0.1 0.1 0" n="0 0 1" t0="0.160656 0.996721"/>
        <v p="-0.1 0.1 0" n="0 0 1" t0="-0.00327869 0.996721"/>
        <v p="-0.1 -0.1 0" n="0 0 1" t0="-0.00327869 0.832787"/>
        <v p="0.1 -0.1 0" n="0 0 1" t0="0.160656 0.832787"/>
      </Vertices>
      <Triangles count="2">
        <t vi="0 1 2"/>
        <t vi="3 0 2"/>
      </Triangles>
      <Subsets count="1">
        <Subset firstVertex="0" numVertices="4" firstIndex="0" numIndices="6"/>
      </Subsets>
    </IndexedTriangleSet>
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape name="Ebene" nodeId="17" materialIds="7" shapeId="1" castsShadows="true" receiveShadows="true"/>
  </Scene>

</i3D>
